Uses of Package
org.simbrain.world.odorworld

Packages that use org.simbrain.world.odorworld
org.simbrain.workspace The simbrain.workspace package contains the top level container for the other components of Simbrain--the network, world, and gauge(s). 
org.simbrain.world.odorworld The simbrain.world.odorworld package describes a world in which an agent can move around and smell objects, which are coded as vectors of values which diminish in various ways as the agent is closer or farther from the agent. 
 

Classes in org.simbrain.world.odorworld used by org.simbrain.workspace
OdorWorldFrame
          WorldPanel is the container for the world component.
 

Classes in org.simbrain.world.odorworld used by org.simbrain.world.odorworld
AbstractEntity
          AbstractEntity is an abstract class providing a basic structure for all items in the world.
DialogScript
          DialogScript is used to manage world scripts, which control creature behavior in a pre-programmed way.
OdorWorld
          OdorWorld is the lowest-level environment panel which contains most of the world's "logic".
OdorWorldAgent
          Agent represents in a creature in the world which can react to stimuli and move.
OdorWorldEntity
          WorldEntity represents an entity in the world.
OdorWorldFrame
          WorldPanel is the container for the world component.
OdorWorldFrameMenu
          OdorWorldFrameMenu.
PanelAgent
          PanelAgent is a panel used to adjust the "detectors" of creature entities in the world.
PanelStimulus
          PanelStimulus is a panel used to adjust the "smell signatures" (arrays of doubles representing the effect an object has on the input nodes of the network of non-creature entities in the world.
Stimulus
          Stimulus.
Wall
          Wall represents a wall in the world.